top of page

About this project

Japanese Samurai Sword

Description

This was modelled on 3DS MAX and textures on substance painter and created during my masters course 2019-2020. This was then put on a turn table in unreal engine. The poly count is on the higher side due to animation purposes, however a lowpoly version was also kept.

Specifications

Game Object

Applications used: 3DS Max, Substance painter, Unreal Engine 4

Sword Turn table in Unreal Engine 4

Sword Turn table in Unreal Engine 4

Watch Now
Sword.png
SwordWF.png
bottom of page